Crisis

Summary:
A crisis is an event or a series of events that is generally held to have threatened the stability of the community server (typically in regards to AoC2/Strategy Hub 'A G E', or its successor server, Midnight. Crises can occur legally or be the starting point for wider conflicts that actively damage the community and open into online hostilities. They are typically also considered watershed events that have had a disproportionate impact on the course of server history.

The exact nature of a crisis can often be diverse, including electoral/democratic crises, coup d'états, attempts at revolts/coups, or large cabinet shakeups that alienate vast sections of the community. They can also be prolonged or drag on for months, in which case the crisis is generally considered to be a large threat to ongoing server development. They are also colloquially known outside of the broader Midnighter community simply as 'server drama', but the term 'civil war' may be used inside of Midnighter circles to describe prolonged/exacerbated crises (see Second Civil War for more information on this subject).

Examples:
Numerous examples of crises, including the Salmerian Crises, Moppet Crises, and the Reformist Crises are present throughout server history. Many crises are often not recognised at the time, or only held to such status by a certain proportion of the community before being recognised as one, and still others have faded out of 'living memory'. These crises are sometimes considered to have been 'backdated', and may not be recognised as such by all members of the community.